The size of the hash table is not determinate at the very beginning. If the total size of keys is too large (e.g. size >= capacity / 10), we should double the size of the hash table and rehash every keys. Say you have a hash table looks like below:
size=3
, capacity=4
[null, 21, 14, null]
↓ ↓
9 null
↓
null
The hash function is:
int hashcode(int key, int capacity) {
return key % capacity;
}
here we have three numbers, 9, 14 and 21, where 21 and 9 share the same position as they all have the same hashcode 1 (21 % 4 = 9 % 4 = 1). We store them in the hash table by linked list.
rehashing this hash table, double the capacity, you will get:
size=3
, capacity=8
index: 0 1 2 3 4 5 6 7
hash : [null, 9, null, null, null, 21, 14, null]
Given the original hash table, return the new hash table after rehashing .
Example
Given [null, 21->9->null, 14->null, null]
,
return [null, 9->null, null, null, null, 21->null, 14->null, null]
Note
For negative integer in hash table, the position can be calculated as follow:
- C++/Java: if you directly calculate -4 % 3 you will get -1. You can use function: a % b = (a % b + b) % b to make it is a non negative integer.
- Python: you can directly use -1 % 3, you will get 2 automatically.
/**
* Definition of ListNode
* class ListNode {
* public:
* int val;
* ListNode *next;
* ListNode(int val) {
* this->val = val;
* this->next = NULL;
* }
* }
*/
class Solution {
public:
/**
* @param hashTable: A list of The first node of linked list
* @return: A list of The first node of linked list which have twice size
*/
int getLen(ListNode *n)
{
int len = 0;
while(n)
{
n=n->next;
len++;
}
return len;
}
vector<ListNode*> rehashing(vector<ListNode*> hashTable) {
// write your code here
int nums = 0;
int len = hashTable.size();
if(0 == len) return hashTable;
for(auto e:hashTable)
{
nums += getLen(e);
}
if(nums < len/10) return hashTable;
int cap = 2*len;
vector<ListNode*> res(cap, NULL);
for(auto e:hashTable)
{
if(!e) continue;
while(e)
{
ListNode *p = e->next;
int index = (e->val%cap + cap)%cap;
if(res[index] == NULL) res[index] = e;
else {
ListNode *t = res[index];
while(t->next) t = t->next;
t->next = e;
}
e->next = NULL;
e = p;
}
}
return res;
}
};