The size of the hash table is not determinate at the very beginning. If the total size of keys is too large (e.g. size >= capacity / 10), we should double the size of the hash table and rehash every keys. Say you have a hash table looks like below:
size=3
, capacity=4
[null, 21, 14, null]
↓ ↓
9 null
↓
null
The hash function is:
int hashcode(int key, int capacity) {
return key % capacity;
}
here we have three numbers, 9, 14 and 21, where 21 and 9 share the same position as they all have the same hashcode 1 (21 % 4 = 9 % 4 = 1). We store them in the hash table by linked list.
rehashing this hash table, double the capacity, you will get:
size=3
, capacity=8
index: 0 1 2 3 4 5 6 7
hash : [null, 9, null, null, null, 21, 14, null]
Given the original hash table, return the new hash table after rehashing .
Example
Given
[null, 21->9->null, 14->null, null]
,
return
[null, 9->null, null, null, null, 21->null, 14->null, null]
Note
For negative integer in hash table, the position can be calculated as follow:
- C++/Java: if you directly calculate -4 % 3 you will get -1. You can use function: a % b = (a % b + b) % b to make it is a non negative integer.
- Python: you can directly use -1 % 3, you will get 2 automatically.
/** * Definition of ListNode * class ListNode { * public: * int val; * ListNode *next; * ListNode(int val) { * this->val = val; * this->next = NULL; * } * } */ class Solution { public: /** * @param hashTable: A list of The first node of linked list * @return: A list of The first node of linked list which have twice size */ int getLen(ListNode *n) { int len = 0; while(n) { n=n->next; len++; } return len; } vector<ListNode*> rehashing(vector<ListNode*> hashTable) { // write your code here int nums = 0; int len = hashTable.size(); if(0 == len) return hashTable; for(auto e:hashTable) { nums += getLen(e); } if(nums < len/10) return hashTable; int cap = 2*len; vector<ListNode*> res(cap, NULL); for(auto e:hashTable) { if(!e) continue; while(e) { ListNode *p = e->next; int index = (e->val%cap + cap)%cap; if(res[index] == NULL) res[index] = e; else { ListNode *t = res[index]; while(t->next) t = t->next; t->next = e; } e->next = NULL; e = p; } } return res; } };