Clone an undirected graph. Each node in the graph contains a
label and a list of its neighbors.OJ's undirected graph serialization:
Nodes are labeled uniquely.
We use # as a separator for each node, and , as a separator for node label and each neighbor of the node.
As an example, consider the serialized graph
{0,1,2#1,2#2,2}.
The graph has a total of three nodes, and therefore contains three parts as separated by
#.- First node is labeled as
0. Connect node0to both nodes1and2. - Second node is labeled as
1. Connect node1to node2. - Third node is labeled as
2. Connect node2to node2(itself), thus forming a self-cycle.
Visually, the graph looks like the following:
1
/ \
/ \
0 --- 2
/ \
\_/
/**
* Definition for undirected graph.
* struct UndirectedGraphNode {
* int label;
* vector<UndirectedGraphNode *> neighbors;
* UndirectedGraphNode(int x) : label(x) {};
* };
*/
class Solution {
private:
typedef unordered_map<UndirectedGraphNode*,UndirectedGraphNode*> GraphMap;
UndirectedGraphNode * clone(UndirectedGraphNode* node, GraphMap &map)
{
if(map.count(node)) return map[node];
UndirectedGraphNode* newNode = new UndirectedGraphNode(node->label);
map[node] = newNode;
for(auto neighbor : node->neighbors)
{
UndirectedGraphNode* one = clone(neighbor, map);
newNode->neighbors.push_back(one);
}
return newNode;
}
public:
UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
if(NULL == node) return NULL;
GraphMap map;
return clone(node, map);
}
};
BFS :
/**
* Definition for undirected graph.
* struct UndirectedGraphNode {
* int label;
* vector<UndirectedGraphNode *> neighbors;
* UndirectedGraphNode(int x) : label(x) {};
* };
*/
class Solution {
public:
UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
if(NULL == node) return NULL;
queue<UndirectedGraphNode*> visit;
GraphMap map;
visit.push(node);
UndirectedGraphNode * newCopy = new UndirectedGraphNode(node->label);
map[node] = newCopy;
while(!visit.empty())
{
UndirectedGraphNode *cur = visit.front();
visit.pop();
for(auto neighbor : cur->neighbors)
{
UndirectedGraphNode * newNeighbor;
if(map.count(neighbor))
{
newNeighbor = map[neighbor];
}
else
{
newNeighbor = new UndirectedGraphNode(neighbor->label);
visit.push(neighbor);
map[neighbor] = newNeighbor;
}
map[cur]->neighbors.push_back(newNeighbor);
}
}
return map[node];
}
};